
WHAT IS SANDFALL INTERACTIVE
Founded in 2020 in France, Sandfall Interactive is an independent video game studio focusing on PC and next gen console development of high quality premium games. With a focus on single player experiences, we want to deliver incredible stories with fascinating characters in gorgeous worlds for all our players to immerse into.
OUR FIRST PROJECT
PROJECT W
Our first game currently in development. Project W is a fascinating and ambitious RPG experience aimed at next gen consoles & PCs. Set to release on Unreal Engine 5, the game will immerse the player in a beautiful post apocalyptic fantasy world through an epic single-player narrative-driven adventure.
THE SANDFALL TEAM
Meet the dream makers
GUILLAUME BROCHE
CEO & Creative Director
Passionate gamer, Guillaume worked in game production at Ubisoft for 3 years before founding Sandfall Interactive. Full of dreams and ambition, he aims at immersing players into unique and fantastic worlds, stories and characters.
Favorite games: Persona 3, Devil May Cry, Demon's Souls, Journey, Final Fantasy VIII
TOM GUILLERMIN
CTO & Lead Programmer
Tom worked as a Gameplay Programmer for more than 4 years at Ubisoft and shipped multiple AAA games. He made multiple side-projects on his own to master the latest game tech. He's committed to creating gameplay systems that empower the team to create quality content, ultimately offering great experiences to players.
Favorite games: World of Warcraft, Zelda Ocarina Of Time, GTA: Vice City, The Witness, Golden Sun
FRANÇOIS MEURISSE
COO & Producer
François worked as Project Manager and Product Manager in start ups, after graduating in management. At Sandfall, he handles business & production. Born and raised with video games, with Sandfall he fulfills a long-time wish to work in the creative industry.
Favorite games: Celeste, Zelda Majora's Mask, Inside, Resident Evil 4, Chrono Trigger
JENNIFER SVEDBERG-YEN
Lead Writer
Growing up, Jenn was always found with a book in her hands or camped out in the library afterschool. After an extended career in private equity, she left to pursue an eclectic range of creative projects, including a stint as flight crew on a NASA analog asteroid mission. Project W’s concept and themes immediately captured her imagination, and she is now bringing the world and its characters to life.
Favorite works: Wheel of Time, Stormlight Archive, Murderbot Diaries, Battlestar Galactica, Firefly
NICHOLAS MAXSON-FRANCOMBE
Lead Artist
Illustrator and Graphic Designer for 3 years in the event industry, Nicholas is also well-known for his steampunk style paintings. His experience gave him the skills and will to join the video games industry, and let his creativity flourish. He is Lead Artist and Concept Designer for Project W.
Favorite games: Dishonored, League of Legends, The Order: 1866, Bioshock
LORIEN TESTARD
Music Composer
Lorien studied music in the conservatory of Valence. With great passion, he created original music for various indie games. He joined Sandfall early on, conquered by the enthusiasm of the team and by the universe that immediately fascinated him. Project W is the perfect opportunity to compose a soundtrack that fully matches with his musical aspirations.
Favorite Games: Zelda Majora's Mask, Nier Automata, Hollow Knight, Paper Mario: The Thousand Year Door
We are hiring new talented dream makers !
CONTACT
We are always happy to discuss about our game or various opportunities with you. Should you wish to contact us, please use the email below.