


WHAT IS SANDFALL INTERACTIVE
Founded in 2020 in France, Sandfall Interactive is a video game studio working on PC and new gen console development of 3D premium games. We believe the latest game-making technologies now make it possible for indie teams to deliver outstanding production value in a realistic 3D graphic style.
With a focus on single-player experiences, we want to deliver incredible stories with intriguing characters, in gorgeous fantasy worlds. We build the best pipelines we can to achieve this goal while keeping the creativity and agility of small teams.

PROJECT W
Project W is Sandfall Interactive's first game, currently in development. Project W is a turn-based RPG experience aimed at new-gen consoles & PCs, and set to release on Unreal Engine 5.
The game will immerse players into an original world mixing fantasy and European "Belle Époque" art influences.
Prepare for an epic single-player narrative-driven adventure.
THE SANDFALL TEAM
Meet Project W makers

GUILLAUME BROCHE
CEO & Creative Director
Passionate gamer, sometimes even speed-runner, Guillaume worked as Associate Producer and Narrative Lead at Ubisoft for 3 years on AAA titles before founding Sandfall Interactive.
Favorite games: Persona 3, Devil May Cry, Demon's Souls, Journey, Final Fantasy VIII

TOM GUILLERMIN
CTO & Lead Programmer
Tom worked as a Gameplay Programmer for more than 4 years at Ubisoft and shipped multiple AAA games. He made multiple side-projects on his own to master the latest game tech.
Favorite games: World of Warcraft, Zelda Ocarina Of Time, GTA: Vice City,
The Witness, Golden Sun

FRANÇOIS MEURISSE
COO & Producer
François worked as Project Manager and Product Manager in tech companies, after graduating in management and creative industries. At Sandfall, he handles business & production.
Favorite games: Celeste, Zelda Majora's Mask, Inside, Resident Evil 4,
Chrono Trigger

JENNIFER SVEDBERG-YEN
Lead Writer
Analog astronaut, teacher, science fiction writer... You name it, Jenn has done it. She is now writing the script of Project W.
Favorite works: Wheel of Time, Stormlight Archive, Murderbot Diaries, Battlestar Galactica, Firefly

NICHOLAS MAXSON-FRANCOMBE
Lead Artist
Illustrator and Graphic Designer for 3 years in the event industry, Nicholas is also well-known for his steampunk style paintings.
Favorite games: Dishonored, League of Legends, The Order: 1866, Bioshock

LORIEN TESTARD
Music Composer
With great passion, Lorien creates original music inspired by video games. He is now working on several indie projects.
Favorite Games: Zelda Majora's Mask,
Nier Automata, Hollow Knight,
Paper Mario: The Thousand Year Door

LEO PARIS
VFX Artist
Favorite games: God of War, Destiny 2, Hollow Knight, Ori and the Will of the Wisps

ALAN REYNAUD
Character Artist

BRIEUC INISAN
Technical UI Artist
Favorite Games: Dishonored, Inside, Warcraft 3

THOMAS FRAPPART
Game & Level Designer

CARLA DEVEZE
Environment Artist

IVA PETKOVA
Mocap Specialist & Cinematic Artist
Favorite Games: Baldur's Gate II,
Rayman Gold, Hue

ALEXANDRE BRETON
Technical Artist

MAXANCE PLAYEZ
Sound Designer intern
Favorite Games: Zelda Majora's Mask, Fallout, Bioshock
We are hiring new talented game makers!

CONTACT
We are always happy to discuss about our game or various opportunities with you. Should you wish to contact us, please use the email below.
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