
Jobs Listings
Sandfall Interactive is always looking for talented developers who want to make amazing games they will be proud of.
Cinematic Animator
As Cinematic Animator, your role will be to clean up Motion Capture animations and help the Cinematic Artist with all animation related needs for cutscenes. We have our own animation pipelines using Xsens suits.
Fixed Term Position / Full Time / Location Paris
Paris, France
Published Date
1/24/23
Senior Engine Programmer (UE5)
As an Engine Programmer, you will play a critical role in the tech and programming team, tasked with optimizing and customizing Unreal Engine 5 to meet the needs of the studio's projects. You will work primarily with C++ and Blueprints to create tools and features that enhance the game's graphics and performance, and assist with the console porting process for PS5 and Xbox Serie.
Permanent position
Montpellier, France
Published Date
2/14/23
Unreal Engine 5 Specialist
As an Unreal Engine 5 Specialist, you will play a key role in the development of Project W, working directly with the game director to bring the game to life.
Permanent
Montpellier, France
Published Date
2/14/23
Narrative Designer (UE5)
As Narrative Designer, your role will be to translate the intricate story of our game into a game experience. You will work closely with the Creative Direction and the Writer to make sure the narrative intentions are well translated in the game in many ways: dialogs, environmental storytelling, cutscenes, collectibles description... You will be a key part of the team in delivering our ambitious story.
Fixed Contract / Full Time / Location Montpellier
Montpellier, France
Published Date
3/8/23
Senior Environment Artist (UE5)
As Environment Artist, your role will be to create grandiose fantasy environments in a realistic style.
We are looking for someone who combines great artistic sense with a deep knowledge of technical methods to achieve visual excellence inside Unreal Engine.
Permanent or Fixed-Term Contract / Location Montpellier
Montpellier, France
Published Date
10/18/22
3D Character Animator
We are looking for a skilled Animator who can bring life to all of our characters.
Permanent or Fixed-Term Contract / Full Time / Location Montpellier or Paris
Montpellier, France
Published Date
8/3/22
Technical 3D Animator
As a Technical Animator, you will have a lot of autonomy and freedom to establish your technical vision for the animations of Project W. We are looking for someone who is able to create AAA quality pipelines, tools and rigs for animation.
Permanent or Fixed-Term Contract / Location Montpellier or Paris
Montpellier, France
Published Date
10/18/22
Senior Producer
As Producer, you will manage the production of Project W and work closely with the team to organize and monitor the creation of the game. Your role is to set-up and enhance project management methods to help the team perform at their best.
Permanent Contract / Full Time / Location Montpellier
Montpellier, France
Published Date
8/4/22
QA Tester & Supervisor
As QA Tester, you’ll extensively test the game and support the dev team to make the most reliable game as possible.
Fixed-Term Contract / Internship / Location Montpellier or Paris
Montpellier, France
Published Date
8/16/22
Cinematic Artist (UE5)
As Cinematic Artist, your role will be to realize the cutscenes of the game. We are looking for someone who is able to create high quality cutscenes, with a keen eye and a good sense of staging.
Permanent or Fixed-Term Contract / Full Time / Freelance possible
Montpellier, France
Published Date
8/4/22
Props Artist Intern
As Props Artist intern, you will work in the 3D Environment team to create assets for various biomes of the game. We are looking for someone who combines great artistic sense with a good technical approach, to achieve visual excellence inside Unreal Engine along with the team. You will work on environments mixing fantasy and reality, in a realistic style.
Internship
Montpellier, France
Published Date
10/18/22
Lighting Artist (UE5)
As Lighting Artist, you’ll be in charge of the lighting in all levels and cutscenes of the game. You’ll have a lot of creative freedom and will work closely with the environment team to give levels and characters top quality lightings, and render their work in the most beautiful way.
Permanent or Fixed-Term Contract / Full Time / Freelance possible / Open to remote
Montpellier, France
Published Date
8/4/22